Microsoft® XNA® Framework Edition: Programming Windows® Phone 7 Charles Petzold

ISBN: 9780735656697

Published: December 28th 2010

Paperback

430 pages


Description

Microsoft® XNA® Framework Edition: Programming Windows® Phone 7  by  Charles Petzold

Microsoft® XNA® Framework Edition: Programming Windows® Phone 7 by Charles Petzold
December 28th 2010 | Paperback | PDF, EPUB, FB2, DjVu, AUDIO, mp3, RTF | 430 pages | ISBN: 9780735656697 | 10.27 Mb

NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight-focused edition is also available for sale in print (ISBNMoreNOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3).

The Microsoft eBook covers both XNA and Silverlight in one volume.Bring your game ideas to life—with guidance from a Windows programming legendBegin creating your own game apps for Windows Phone 7—guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you’ll learn how to extend your existing skills—mastering core concepts and techniques for this new mobile platform.

As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples.Discover how to:Develop high-performance XNA 2D games Create and animate text and sprites Capture and embed bitmaps, balancing performance issues Support multi-touch input—including tap, drag, flick, and pinch Manipulate bitmaps at the pixel level Apply dynamic textures Work with transforms Put components together for touch-and-play and tilt-and-play games Test-drive your game on Windows Phone Emulator Get code samples on the WebFor system requirements, see the Introduction.



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